Cover

HUMAN-CENTERED DESIGN

Logitech MindSync

RESEARCH

CMF

RAPID PROTOTYPING

3D MODELING

Reimagining the IKEA shopping experience.

Effortless.

Unlimited.

Brief:

Design a product, service, or system that enhances the IKEA shopping journey—from arrival to checkout—by making exploration, interaction, and decision making more intuitive, engaging, and seamless.

Understanding the User

IKEA’s largest demographic is people

in the range of mid 20s to early 30s

Products and services appeal to a

younger, urban and trendy ethos

Many IKEA customers are young,
first-time homeowners or renters

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Meet Gen-Z

Urban.

Minimal.

Collective.

Organized.

Comfortable.

Playful.

Buying Habits

of Gen Z prefers shopping in-store (CBS)

of Gen Z enjoy discovering new products citing retail therapy and reducing screen time (CBS)

of Gen Z are willing to pay more for eco-friendly products (Deloitte)

“GEN Z STILL

SHOPS

BRICK-AND-

MORTAR

(EcoCart)

Consumer Attitudes

1

Value
Aligned

Experience
Oriented

2

Digital Natives

3

BRINGING BACK
"IRL"

(That's Gen-Z for "in real life" experiences)

Insights & Research Summary

#1

IN-STORE

EXPERIENCE IS

PREFERRED, BUT

FRUSTRATING

#2

ONLINE

PLATFORMS ARE USEFUL, BUT LACK SEAMLESS & SIMPLICITY

#3

SHOPPING IS DRIVEN BY PRACTICAL NEEDS BUT INSPIRED BY THE EXPERIENCE

Let's dive into Design!

The Future Form Factor

Looking to automated robotic systems to create experiences like never before.

Exploring the intersection between digital and physical human interface.

Exploring "companion" forms that live in a futuristic retail setting.

Playful, helpful, and practical design.

Mapping the IKEA Experience

Presenting

IKEA
Gränslös

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Thanks for checking out my work! I'm always open to feedback, thoughts and conversation around design.

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